Alexander Taylor

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London-based artist & creative technologist.

Personal projects collated here - for a portfolio of professional work please get in touch.

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‚úČ a@alexandertaylor.org


Most Likely to Succeed

Games ()


Collaboration with Risa Puno 
for the BIAS exhibition at Science Gallery Dublin, made with the support of Accenture Labs and Science Gallery Dublin. Most Likely to Succeed is an interactive installation exploring bias, fairness and AI, in which your performance in a series of on-screen assessment challenges is used to determine the amount of time you are given to play a physical game. On show until Q1 2022.

(extract from video recording by Risa Puno)

2% Of Spaces You Could Possibly Encounter

Games ()


'2% Of Spaces You Could Possibly Encounter' uses machine learning to classify a scene in real-time as visitors modify the layout of the space. Using MIT's Places database of 10 million images, a live feed is taken from the camera, ran through a neural network trained on the dataset, then filed into one of 365 spacial categories, ranging from amusement parks to operating theatres


Pigeon: A Love Story

Games ()

An antigame for iOS & Android in which you play as a pigeon searching for your soulmate amongst 1,000,000 pigeon NPCs scattered across a life-size 3D map of London. View on the App Store, Play Store, or see the official site.